AI Insights · Timothy · September 2022
Top 5 iOS Co-op Games in Central America Q3 2022
In Q3 2022, the top co-op games on iOS in Central America saw varying trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these popular apps.
In the third quarter of 2022, the top co-op games on iOS in Central America showcased diverse performance metrics. Here's an overview of how these apps fared in terms of weekly downloads, revenue, and active users.
Roblox from Roblox Corporation experienced a strong quarter. Weekly revenue peaked at around $148K in early August and generally remained above $120K. Weekly downloads saw a high of approximately 41K in late July but gradually declined to around 25K by the end of September. Active users remained robust, starting at 512K in late June and stabilizing around 533K towards the end of the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. had its revenue peak at approximately $96K in early August, with some fluctuations throughout the quarter. Downloads hovered around 25K but saw a slight dip to around 24K by late September. Active users started at 319K in late June and gradually decreased to 285K by the end of September.
Minecraft from Mojang showed a consistent performance. Weekly revenue reached a peak of about $68K in early August and saw a steady decline to around $40K by the end of September. Downloads remained relatively stable, averaging around 1.2K per week. Active users grew from 137K in late June to peak at 189K in mid-August before settling at around 161K by the end of the quarter.
Clash Royale by Supercell had notable revenue fluctuations, peaking at around $93K in early August and dropping to about $22K towards the end of September. Weekly downloads started at 22K and saw a gradual decrease, ending the quarter at about 16K. Active users showed a declining trend from 963K in late June to 825K by the end of September.
PUBG MOBILE by Tencent Mobile International Limited had a revenue peak of approximately $44K in late July, with a subsequent decline to around $23K by the end of September. Downloads varied significantly, peaking at around 19K in mid-July before stabilizing to about 7K. Active users fluctuated, starting at 116K in late June and ending at around 109K by the end of September.
These insights, derived from Sensor Tower data, reveal the dynamic nature of the co-op gaming market on iOS in Central America. For more detailed analytics and trends, visit Sensor Tower.